Software Engineer I
Backend Developer
Analytics
Automation
Big Data
Business Intelligence
Cloud
Cloud Infrastructure
Cloud Native
Cloud Operations
Cloud Platform
Cloud Platforms
Cloud Technology
Dashboards
Data Analysis
Data Analytics
Data Integration
Data Pipeline
Data Pipelines
Data Platform
Data Processing
Data Visualization
Datadog
DevOps
DevSecOps
Engineer
Engineering
Grafana
Information Technology (IT)
Infrastructure
Infrastructure As Code
Integration
Kubernetes
Monitoring
New Relic
Observability
Opentelemetry
Platform Engineering
Programming
Reporting and Analytics
Security Automation
Software Development
Software Engineer
Software Engineering
Stream Processing
Telemetry
Visual Design
Job Description
Software Engineer I will join the Observability & Insights group to help build telemetry, monitoring, and insights platforms that support Disney’s large-scale streaming services.
Responsibilities
- Develop, test, and document features in existing observability codebases across metrics, logs, traces, dashboards, alerting, and telemetry pipelines.
- Fix bugs and address technical debt in assigned components with support from senior teammates.
- Write clean, readable, and well-tested code aligned to team standards and established observability frameworks.
- Learn and apply patterns for high-volume, low-latency telemetry ingestion and storage.
- Assist with service instrumentation and validate telemetry quality (metrics, logs, traces) with partner engineering teams.
- Build and update dashboards, reports, and visualizations for system health and operational trends.
- Tune alerting and reduce noise under guidance from senior engineers and incident response partners.
- Participate in code reviews by giving and receiving constructive feedback.
- Contribute to technical design discussions for small-to-medium features and document work for maintainability and onboarding.
- Work on guided implementation tasks to gain exposure to AWS, Kubernetes, and Infrastructure as Code (IaC).
- Shadow on-call rotations and incident response workflows to build operational awareness.
- Break down assigned work into clear tasks, ask questions early, and communicate progress and blockers proactively.
- Partner across the Observability & Insights group and service engineering teams to deliver incremental improvements.
- Participate in team rituals including standups, sprint planning, retrospectives, and knowledge-sharing.
- Build foundational skills in reliability engineering concepts such as SLIs, SLOs, post-incident reviews, and blameless culture.
Requirements
- Proficiency in at least one backend or systems programming language: Go or Python (coursework, internships, and personal projects count).
- Foundational knowledge of software development practices: Git, unit testing, debugging, and working within an existing codebase.
- Basic familiarity with cloud computing concepts, with interest in learning AWS and Kubernetes in production environments.
- Introductory understanding of observability concepts: metrics, logs, tracing, alerting (or strong motivation to learn quickly).
- Ability to communicate clearly, accept feedback, and collaborate effectively in a distributed engineering team.
Technologies
- Go, Python, Git
- AWS, Kubernetes, Infrastructure as Code (IaC)
- metrics, logs, traces, dashboards, alerting, telemetry pipelines
- SLIs, SLOs
- Grafana, Prometheus, OpenTelemetry, Datadog, New Relic
- distributed systems, data pipelines, event-driven architectures
- Kafka
- CI/CD
Preferred Qualifications
- 0–2 years of professional software engineering experience, or completion of a relevant internship, co-op, or new-graduate program with demonstrated project work.
- Internship, co-op, or project experience related to observability, SRE, DevOps, or platform engineering.
- Exposure to observability tools or standards such as Grafana, Prometheus, OpenTelemetry, Datadog, New Relic, or similar.
- Experience with distributed systems, data pipelines, or event-driven architectures (academic, internship, or side projects).
- Contributions to open source, hackathons, or personal projects showing curiosity and initiative.
- Coursework or experience with databases, streaming systems (e.g., Kafka), or CI/CD pipelines.
- Familiarity with AI-assisted development workflows and a growth mindset toward modern engineering practices.
Benefits
- A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.
Role Details
- Location: Glendale, CA (onsite)
- Compensation: USD 97,500 - 130,700 per yearly
- Team: Product Engineering, the unified team responsible for engineering Disney Entertainment & ESPN digital and streaming products and platforms
- Group: Observability & Insights
- Products supported: Disney+, Hulu, ESPN, ABC, ABC News, and related products
Required Education
- Bachelor’s degree in Computer Science, Computer Engineering, Mathematics, Statistics, or a comparable field of study, or equivalent work experience.