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Job Description

Roblox is hiring an early career Software Engineer for the Data Access team within Infra/Storage to build and evolve EaaS (Entities-as-a-Service).

Responsibilities

  • Build and evolve EaaS, Roblox’s managed OLTP access platform used by hundreds of services and supporting tens of millions of QPS
  • Design infrastructure that hides the complexity of distributed databases and caching systems behind a consistent, safe, and high-productivity developer experience
  • Improve reliability and scalability across distributed systems, including:
    • Adaptive flow control
    • Workload isolation and governance
    • Efficient database usage
    • Large-scale caching behavior
  • Own end-to-end technical execution: architecture, implementation, rollout, production operations, and incident response for mission-critical infrastructure
  • Analyze real production traffic patterns and failure modes to strengthen platform reliability, operational predictability, and scalability under rapidly growing workloads
  • Advance safety, observability, deployment reliability, and operational excellence across the stack
  • Partner with other teams to address scalability and reliability needs for critical production workloads

Requirements

  • 1+ years of experience building large-scale backend or infrastructure systems
  • Understanding of systems designed to operate at high QPS with low-latency requirements is a plus
  • Experience working on infrastructure or performance-critical backend systems is a plus
  • Proficiency in one or more programming languages: C#, C++, Go, Python (or similar)
  • Curiosity and passion for solving open-ended problems
  • Ability to identify challenges, learn the systems deeply, and drive solutions with your team
  • Collaborate effectively across teams and functions to deliver a well-curated technical solution
  • Willingness to take the long view to sustain collaboration and system growth

Technologies

  • C#, C++, Go, Python
  • Distributed databases
  • Caching systems
  • OLTP

Compensation

  • USD 153,120 - 196,750 per year

Location & Work Schedule

  • San Mateo, CA (onsite)
  • Onsite Tuesday, Wednesday, and Thursday
  • Optional presence on Monday and Friday (unless otherwise noted)

Benefits

  • All full-time employees are also eligible for equity compensation and for benefits as described on this page

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