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Job Description

Algebra Engine is seeking a creative, hands-on Mobile Game Developer with a strong technical artist background to craft stylized mobile card and RPG battle experiences. This remote role sits at the crossroads of gameplay systems, real-time multiplayer logic, and 3D/2D visual artistry, with a focus on delivering smooth, mobile-friendly performance.

About the role

You will bridge game mechanics, live multiplayer functionality, and stylized visual assets to produce engaging mobile card and RPG battles, balancing technical concerns with aesthetic impact.

Key responsibilities

  • Develop turn-based game loops, card interaction systems, and synchronized game states across clients.
  • Build low-latency real-time multiplayer networking modules using WebSockets or dedicated game servers.
  • Integrate, optimize, and animate 3D character assets and 2D UI elements for mobile performance.
  • Collaborate with designers to tune game balance, retention dynamics, and visual impact.

Requirements

  • 2+ years of experience developing 2D/3D games using Unity, Unreal Engine, or Godot.
  • Real-time networking experience with real-time multiplayer communications using WebSockets or Socket.io.
  • Technical art proficiency in optimizing 3D assets, texture maps, character shaders, and mobile UI layouts.
  • Strong coding foundation in C#, Python, or TypeScript.

Technologies

  • Unity
  • Unreal Engine
  • Godot
  • WebSockets
  • Socket.io
  • C#
  • Python
  • TypeScript

Pay

Annual salary in the range of USD 150,000 to 190,000.

Work location

Remote

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